Buying DAoC’s Master Levels with Glass or Bounty Points

A Dark Age of Camelot guide on how to obtain Master Level abilities.

What Are Master Levels?

Master Levels introduce a new set of abilities introduced in Trials of Atlantis. Originally large raids and quests had to be completed in order to receive them. Now they are made available for Atlantean Glass and Bounty Points.

You must be level 50 in order to start on the Master Level path.

Which Master Level Can My Class Have?


  • Armsman – Warlord or Battlemaster
  • Cabalist – Convoker or Stormlord
  • Cleric – Warlord or Perfecter
  • Friar – Battlemaster or Perfecter
  • Heretic – Banelord or Perfecter
  • Infiltrator – Spymaster or Battlemaster
  • Mauler – Battlemaster or Warlord
  • Mercenary – Battlemaster or Banelord
  • Minstrel – Warlord or Sojourner
  • Necromancer – Convoker or Stormlord
  • Paladin – Warlord or Battlemaster
  • Reaver – Battlemaster or Banelord
  • Scout – Battlemaster or Sojourner
  • Sorcerer – Convoker or Stormlord
  • Theurgist – Convoker or Stormlord
  • Wizard – Convoker or Stormlord


  • Berserker – Battlemaster or Banelord
  • Bonedancer – Convoker or Banelord
  • Healer – Sojourner or Perfecter
  • Hunter – Sojourner or Battlemaster
  • Mauler – Battlemaster or Warlord
  • Runemaster – Convoker or Stormlord
  • Savage – Warlord or Battlemaster
  • Shadowblade – Spymaster or Battlemaster
  • Shaman – Convoker or Perfecter
  • Skald – Warlord or Sojourner
  • Spiritmaster – Convoker or Stormlord
  • Thane – Battlemaster or Stormlord
  • Valkyrie – Stormlord or Warlord
  • Warlock – Banelord or Convoker
  • Warrior – Warlord or Battlemaster


  • Animist – Convoker or Stormlord
  • Bainshee – Convoker or Stormlord
  • Bard – Sojourner or Perfecter
  • Blademaster – Battlemaster or Banelord
  • Champion – Battlemaster or Banelord
  • Druid – Convoker or Perfecter
  • Eldritch – Convoker or Stormlord
  • Enchanter – Convoker or Stormlord
  • Hero – Battlemaster or Warlord
  • Mauler – Battlemaster or Warlord
  • Mentalist – Stormlord or Warlord
  • Nightshade – Spymaster or Stormlord
  • Ranger – Battlemaster or Sojourner
  • Valewalker – Battlemaster or Stormlord
  • Vampiir – Banelord or Warlord
  • Warden – Battlemaster or Perfecter

What Does Each Master Level Do?


The Banelord uses ancient Atlantean teachings to both weaken the physical and mental properties of opponents, as well as aid allies by guiding their blows. Diminishment is the art of the Banelord. Some Banelord abilities include those that will drain power, endurance or health from enemies. The Banelord can also slow foes movement on the battlefield. Conversely, the Banelord also guides allies in their strikes upon the enemy, improving their aim and their effectiveness.

View Banelord Abilities


The Battlemaster lives in the thick of battle. He uses his Atlantean teachings to guard and protect his allies on the field. His skills enable his allies to avoid blows, strike harder, and endure the rigors of battle easier. In extreme situations, he can even prevent blows landing on his protected ally until he falls.

View Battlemaster Abilities


The Convoker is a student of the ancient Atlantean artificers. He uses his gifts to conjure both items and creatures to aid him in his battles. He can create items that will aid in sieges by helping his allies or damaging his foes. The creatures can aid him and his allies, with both intelligence and a strong arm for battle.

View Convoker Abilities


The Perfecter uses the tomes of Atlantean healers long gone, to improve his allies’ abilities and his medicinal arts. The power of his healing and curative magic is increased and expanded through his gifts. He has learned how to improve his comrades’ abilities and natures. Finally, he can reduce the enemies’ effectiveness by dampening their magic.

View Perfecter Abilities


The Sojourner uses his gifts to better aid his allies in their travels. His arts allow him to move himself and others great distances and to clear the path from enemy obstructions. He has learned to travel both upon the land and in the water with grace and ease.

View Sojourner Abilities


The Spymaster emulates the great Atlantean spy lords. He has mastered skills allowing him to be more effective with the use of poisons. He can lay traps that will damage his foes and their siege equipment. He has mastered the skill that allows him to hide himself and his group mates from the enemy.

View Spymaster Abilities


The Stormlord brings forth the fury of the tempest upon his enemies. His Atlantean learned arts allow him to bring forth storms that diminish and damage his enemies in various areas of the battlefield. He can also use these gifts to control the storms of his opponents thereby diminishing their effect.

View Stormlord Abilities


The Warlord has mastered the Atlantean arts of battle leadership and tactics. His abilities reach out to aid his allies in the grand scheme of their war. He can bolster the healing; power and endurance of those under his protection. His presence on the battlefield can cause his enemies to be demoralized such that they will be less able to strike upon his vassals.

View Warlord Abilities

How Can I Get Master Levels?

From most of the teleporters in the world you can choose to teleport to Oceanus Haven.

You will arrive in Oceanus Haven facing some Channelers and a Djinn Stone.

Turn around and you will see the Hall of Heroes.

Run into the blue light to be teleported.

After the teleportation and loading screen, turn around.

You will see there are merchants in the Hall of Heroes which sell Artifact scrolls, credit and Master Level credit for Bounty Points or Glass.

The next step is to locate the merchant selling the Master Level credit that you wish to purchase.

Determine the amount of Glass or Bounty Points you need to collect or buy. (Check the different pages)


– You can buy individual parts of a level separately.

– The bounty point and glass values are identical so an item costing 1500 glass will cost 1500 bounty points.

Once you purchase the Credit item, you can press the Info button or Shift + I to look at detailed information.

The delve tells you that you can turn in the credit to Demyphon.

Stand next to Demyphon.

Left click on the icon of the credit token, and then left click on Demyphon.

He will grant you credit.

Note: You can do this for as many master levels as you wish. You should however do them in order so you can keep track.

Once you have been granted the credit, you will need to speak to the Arbiter.

If this is your first Master Level you will be given two options to choose from. (See table above).

 The Arbiter will grant you the spell list.

The abilities will appear in spell line on your spells list.

As you gain Master Levels and see the Arbiter new spells will appear here.